200g an hour? C’mon that can’t be possible, can it?
You’ve probably seen them on every WoW site out there. Gold guide banners and Buy Gold banners. You also probably already knew that buying gold for WoW is not only unethical, its against Blizzards terms of service. Buying gold guides however, is not, as they are only strategies… you still must earn the gold yourself.
We recently purchased Valkor’s Gold Guide to see what all the Gold Guide fuss is all about, and if its just a big hoax, as we suspected. We were, however, in for a surprise.
Valkor’s gold guide shows you what may seem obvious to the already-rich players. Did you know that you could spend a few hours in the auction house and make a fortune, without setting one foot outside the city? You don’t have to go out farming and racking up gear expenses. Just play the auction house and get richer and richer. This is one of many techniques covered in the book. He gives you a list of items that you can purchase for 1 silver and turn around for 1 gold! All without leaving the AH.
There are specific zones in the game that when worked properly will allow you to gather items as they spawn. Most of the farmers know this. Some of these items values are so high, that you can effectively make about 200G / hour while doing this method. Maps are included in the guide to show you exactly where to go and what paths you should follow.
He shows you where the most common places are to get the highest value cards for the decks. Keep them for yourself or turn them around for big profits. There are also tips about getting infinite primals quick and easy as well as which faction items are extremely high profit.

The guide is kept up-to-date with free update releases. It contains 2.4-specific information and the free 2.5? (next patch) update to all registered users is in the works as we speak. He also promises FREE LIFETIME updates including the next expansion. I was pretty amazed by this.
I’ve only broken the ice on this wonderful guide. It has improved the game for me as a whole, since I’m a big fan of twink (low level rich character) PvP. With essentially infinite gold, I can make twinks quickly for my weekend PvP sessions.
Rating: 9/10
Check out the book. You won’t be disappointed.
Babbaganoosh
Posted on 2006 under Burning Crusade, Professions |
31
Oct
I haven’t heard/read anything about the bank in the expansion. Are there
more slots, bag slots, price for bag slots? Speaking of bags are there more
18+ slot bags that you’ve found? Almost everyone I know is already filled
to the brim!
There’s one more bank bag slot, and the cost for purchasing new slots caps out at 25, which is a welcome change. Tailors can buy the recipe for “Imbued Netherweave Bags” from a trainer in Shattrath, which are craftable 18-slot bags.
WoW Vault has published a very nice guide to jewelcrafting courtesy of one of their writers. Go have a looksee…
Introduction
Jewelcrafting is a new profession introduced in the World of Warcraft Burning Crusade expansion. It allows you to create jewelry like rings, necklaces and crowns - items that were previously available in the game only as loot drops and quest rewards. Master jewelcrafters can also learn how to cut gems that enhance certain attributes when socketed into slots on new types of armor.
Getting Started
Like any other profession, you must go to a Journeyman trainer to become an Apprentice Jewelcrafter. There are Journeyman trainers in both Draenei and Blood Elf starting areas (see list of trainers and their locations below). There are no race restrictions on learning the craft, but if you’re starting a new human, dwarf or gnome character (for Alliance), the trainer location makes it harder for you to learn Jewelcrafting at an early age. (NOTE: Remove the last sentence if Blizzard adds trainers in all major cities.)
Posted on 2006 under General, Professions |
3
Oct
A few notes of interest from the Blizzard camp in the past 24 hours:Blizz on Enchants…
We are planning on placing restrictions on future enchanting recipes; however placing those restrictions on current enchantments would mean either grandfathering them in (making the current players who have them god-like for any future players) or removing them from everyone’s weapons. I can already anticipate the shrill screams to do the latter, but in this case it’s already something that is going to be dealt with in the battleground matching system. We would also be costing many characters hundreds if not thousands of gold each, and such a removal would probably require all realms to be brought down for at least a day. Neither of which we are really excited about doing, especially with a way to parse players out by what enchantments they may or may not have into various battleground games coming soon.
Blizz on Legendary Items…
The devs would like to improve on Legendary items through addition or revision. At this point, adding Artifact items is somewhat unnecessary, as it would only mostly serve to devalue Legendary items as a whole.
Perhaps when the level cap gets a little higher and that next step in itemization is needed.
Blizz on Battlegrounds, PuGs and matching organised groups…
The next planned content patch will contain a matching system for the battlegrounds that will attempt to pair up groups based on various factors, including organization. We fully expect it to help in the majority of games, but your opposition is not always guaranteed. I do think with the changes to the honor system the entire process will become a bit less stressful as far as winning/losing and the factors that contribute.
Posted on 2006 under Professions |
13
Sep
Wowvault Community member Widde took the time to post this Enchanting Guide 0-300 for anyone to check out..
Posted on 2006 under Burning Crusade, Professions |
10
Jul
orld of Warcraft: The Burning Crusade will introduce a lot of new features to expand the game in many interesting and fun ways. One of these additions is the introduction of a new profession: jewelcrafting.
Jewelcrafters learn the art of creating beautiful jewelry and trinkets from metals and rare gems. By processing the raw ore mined from the various deposits and mineral veins, jewelcrafters can extract gems from the ore which they can then use for their craft. Although miners sometimes find gems while gathering ore, jewelcrafters mostly rely on their prospecting skills to get more of the precious stones.
Jewelcrafters work with gems in many different ways. If a jewelcrafter uses gems to create jewelry, he usually only needs the raw, uncut stones for his work. These rings, amulets, and trinkets function just like those that can already be found in the game, with a few notable exceptions. For example, jewelcrafters can learn to create gemmed figurines that they can carry in their trinket slots. While these figurines all provide passive benefits, they can also be used to provide the player with a short buff – just enough to give you that little damage boost or maybe that quick burst of extra healing power you may need in a tricky situation. These figurines will bind when picked up, so only jewelcrafters will be able to use their powers.
So the moral of the story - start saving the raw ore if you are interested in making some fast cash on the AH when BC comes out or if you plan on trying your hand at it
Read the rest of the story
Posted on 2006 under Class-Related, News, Patches, Professions |
1
May
Drysc from Blizzard is sharing some information about more bag space in 1.11. Have a listen…
I thought I would let you all know that we have recently posted information relating to stack increases in 1.11, a good portion of which affect rogues specifically.
Topics relating to inventory management, such as space limitation and item stacking often present themselves on our boards. Which is why we wanted to take the time to inform you all of some changes that we’re planning for the next content patch; beyond the implementation of key-rings, discussed here:
# Leather (Light, Medium, etc.) will stack to 20
# Hides (Light, Medium, etc.) will stack to 10
# Cured Hides (Light, Medium, etc.) will stack to 20
# Enchanting Shards (Small Brilliant, etc.) will stack to 20
# Enchanting Dusts (Strange, Illusion, etc.) will stack to 20
# Rogue Poisons (Instant, Crippling, etc.) will stack to 20
# Rogue Poison Reagents (Essence of Pain, Deathweed, etc.) will stack to 20
# Flash Powder will stack to 20
Additional improvements in this area are always a possibility, but currently what’s detailed above is the change that was decided upon after careful evaluation.
Posted on 2006 under Professions |
29
Apr
The Cenarion Circle reputations page has been updated to include a few crafting recipes that will appear in the next content patch. These items, offering a great deal of nature resistance to help players with Ahn’Qiraj, will become available as players improve their reputation with the Cenarian Circle. New recipes included on the page are as follows:
Sylvan Recipes - Tailoring
Ironvine Recipes - Blacksmithing
It’s important to note that Bramblewood recipes will be available to leatherworkers from the the vendor in Southwind Village when the patch is released, and will also provide a substantial amount of nature resistance for players venturing passed the gates of Ahn’Qiraj. Follow the link below to see all the items which will await you at the Cenarian Hold!
http://www.worldofwarcraft.com/info/basics/factions/cenarion/