Wired Article: World of Warcrack

Wired has an article up about “World of Warcrack“.

What we’re experiencing with this game is similar to the “adhocracy” of many successful open source software projects. It represents the future of real-time collaborative teams and leadership in an always-on, diversity-intensive, real-time environment. World of Warcraft is a glimpse into our future.

Interestingly enough we’ve been calling it Warcrack for awhile. I know many people that have multiple level 60s, stay up all weekend raiding and generally forget what that other “instance” is called - outside world…

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