Ossirian the Unscarred Strategy
Posted on 2006 under Strategies and Tactics, Movies, AQ, Boss Strategies |10 Apr
Thanks Wardawg for finding this for me to post! Our little AQ 20 group is moving fast and furious and its now time for this:
Ossirian the Unscarred is a boss in the Ruins of Ahn’Qiraj.
Strategy
The Pull
Rogues are pretty much useless in this fight, therefore use a rogue to pull the boss to the middle of the room. The rogue should be mounted, bodypull the boss, then head back to the middle and look for a crystal that will spawn. Two crystals will be spawned at all times throughout the room. After about 2 seconds, the boss will buff himself; with the buff he can hit you for 13K damage, also when buffed, Ossirian moves pretty fast, faster than walking speed. When Ossirian is about 20 yards to the crystal, have a designated person click on the crystal to activate it. Note, the Main Tank should not aggro Ossirian until after the crystal puts the debuff on him, otherwise the MT will be one-shotted to death.
Activating the Crystals
Activating the crystal will put a 30 45 second debuff on Ossirian that makes him hit for only 1K or so, less than than the normal 13K, and puts a vulnerability on him for specific spell damages (he can have more than one on at a time). Make sure you are paying attention to the debuff slots so you can see what he is vulnerable to. You will then have about 30 seconds to pull Ossirian to the next crystal before his debuff runs out and one-shots the Main Tank. The crystal has a slight casting time, so don’t wait until the last second.
Kiting Ossirian
Ossirian
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Ossirian
The mounted rogue would be responsible for calling out the next crystal to kite Ossirian to. A Druid or Shaman, or even a Paladin can be used to run ahead of the MT to the next crystal as the designated crystal activator, Druid/Shamans are preferred, since they can go in travel form towards the next crystal ahead of the main raid. The crystal activator can also be used to heal the MT just in case the MT runs away from the main group towards the next crystal and decurse since Ossirian has an AoE Curse of Tongues. You can kite Ossirian in a clockwise manner, and the crystals should spawn in a clockwise manner. It can also be done counter-clockwise. Some crystals spawns pretty close to each other, so the tank should just get to the next crystal, stay there for 10-15 seconds and let the rest of the raid catch up and do damage to Ossirian.
Ossirian Damages
When not debuffed, Ossirian gains a +300% damage buff, which often spells instant death. Highest priority is to continuously lure him to the crystals so he doesn’t get to this state. If he does, it’s likely a wipe. Otherwise Ossirian doesn’t hit that hard. However, he does have an AoE kickback that hits you for about 900HP and takes another 700 fall damage if you’re within about 10 yards. Therefore it’s wise to stay away from Ossirian and only have the MT/OT close to him.
The reason why an Offtank might be needed is because Ossirian casts a debuff on the person highest on his aggro list. If you get caught in a tornado, you are stunned and take some heavy damage over time. The effect can no longer be dispelled, so when the MT gets caught in the tornado, Ossirian will aggro someone else, which is why an OT is a good idea so he goes to the OT instead of someone squishy. After effect wears off the MT, aggro goes back to him. High Nature Resistance can prevent the debuff.
Killing Ossirian
Ossirian
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Ossirian
Ranged damage works best, since getting caught in the AoE knockback will cause healers to waste precious mana healing the raid. If you are not a tank and you take damage, bandaging would help healers. DoTs also work very well, keeping DoTs on Ossirian - especially the one he is vulnerable to - will take him down. Ossirian doesn’t have a whole lot of HP, but since he is constantly kited to different locations, you don’t really have time to just stand there and DPS him down. The fight is fairly long, about 6-8 minutes, maybe more, and if you die early, you can run right back to the fight though he has been known to summon people from the entance and one-shot them. DoT and ranged attacks should be all you need to deplete his HP. No melee damage other than the MT/OTs.
Different tactics.
Same tacctics as above with some changes, Rogues are NOT useless in this fight, infact it’s the otherway arround. as they can stay and do dps the whole fight, not just at crystals.
Have a mage or anyone else with epic mount bodypull Ossirian to the nearest crystal, have a designated “klicker” (in our case a warlock) have the mounted person stay mounted and scout for new crystals throught the fight.
Have MT and 2 OT’s kite him to the nearest crystal, wait untill 40 sec from last “clicked” crystal and click again, repeat 1 more time and then let dps step in.
After this it’s a straight forward fight, scout rides ahead and clicks the minimap whenever he finds a new crystal, raid kites Ossirian there as fast as possible and do as much dps as possible (use the magic he is vounerable to withing reasons) when he is at the crystal, click crystal 40 sec from last crystal and repeat.
Rogues can vanish at around 50% to wipe their aggro, and mages/druids should remove curse asap when Ossirian casts it, if executed correctly Ossirian is quite a trivial fight.
“Tips. Only have the scout click the minimap, it gets very confusing for the tank if more then one person klicks the minimap.
Use swiftness potions. Sometimes it’s far away from the crystals, swiftness potions on MT and ot’s helps. This will be announced by MT before it happens so that the raid have a chance of getting closer to the next crystal
Allways keep the raid between Ossirian and the next crystal. If Ossirian does the knockback attack with the raid infront of him it is a good thing, as he pushed the raid towards the next crystal.
Check out some cool Ossirian Movies over on wow.filenuts.com
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